[settings]
my_peds4Count = 12
my_peds4[0]Model = g_m_y_ballaeast_01
my_peds4[0]Model2 = 0xF42EE883
my_peds4[0]Positionx = 2135.845
my_peds4[0]Positiony = 4799.691
my_peds4[0]Positionz = 41.141
my_peds4[0]Heading = 141.0004
my_peds4[0]Task = 13
my_peds4[0]Weapon = Unarmed
my_peds4[0]Group = 3
my_peds4[0]SeatPosition = 0
my_peds4[0]my_peds_variation = Default
my_peds4[0]my_peds_Accuracy = 60
my_peds4[0]my_peds_Health = 1000
my_peds4[0]my_peds_Armour = 100
my_peds4[0]my_peds_Invincible = False
my_peds4[0]my_peds_DrivingSpeed = 60
my_peds4[0]my_peds_DrivingStyle = Normal
my_peds4[0]my_peds_CombatEngaugeRange = 30
my_peds4[0]my_peds_CanLeaveGuardRange = False
my_peds4[0]my_peds_GuardRange = 1
my_peds4[0]my_peds_VecFallowDist = 5
my_peds4[0]my_peds_seeingRange = 30
my_peds4[0]my_peds_hearingRange = 60
my_peds4[0]my_peds_group_numb = 0
my_peds4[0]my_peds_Combat_Ability = 10
my_peds4[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[0]my_peds_can_exit_vehicle = False
my_peds4[0]my_peds_waypoint = 0
my_peds4[0]COMPONENT_FACE_DRAWABLE = 0
my_peds4[0]COMPONENT_FACE_TEXTURE = 0
my_peds4[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[0]COMPONENT_HEAD_TEXTURE = 0
my_peds4[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[0]COMPONENT_HAIR_TEXTURE = 0
my_peds4[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[0]COMPONENT_TORSO_TEXTURE = 0
my_peds4[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[0]COMPONENT_LEGS_TEXTURE = 0
my_peds4[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[0]COMPONENT_HANDS_TEXTURE = 0
my_peds4[0]COMPONENT_FEET_DRAWABLE = 0
my_peds4[0]COMPONENT_FEET_TEXTURE = 0
my_peds4[0]COMPONENT_EYES_DRAWABLE = 0
my_peds4[0]COMPONENT_EYES_TEXTURE = 0
my_peds4[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[0]COMPONENT_TASKS_TEXTURE = 0
my_peds4[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[0]PROP_HATS_INDEX = -1
my_peds4[0]PROP_HATS_TEXTURE = -1
my_peds4[0]PROP_GLASSES_INDEX = -1
my_peds4[0]PROP_GLASSES_TEXTURE = -1
my_peds4[0]PROP_EARS_INDEX = -1
my_peds4[0]PROP_EARS_TEXTURE = -1
my_peds4[1]Model = g_f_y_ballas_01
my_peds4[1]Model2 = 0x158C439C
my_peds4[1]Positionx = 2130.88
my_peds4[1]Positiony = 4807.441
my_peds4[1]Positionz = 41.18666
my_peds4[1]Heading = 141.0003
my_peds4[1]Task = 13
my_peds4[1]Weapon = Unarmed
my_peds4[1]Group = 3
my_peds4[1]SeatPosition = 0
my_peds4[1]my_peds_variation = Default
my_peds4[1]my_peds_Accuracy = 60
my_peds4[1]my_peds_Health = 1000
my_peds4[1]my_peds_Armour = 100
my_peds4[1]my_peds_Invincible = False
my_peds4[1]my_peds_DrivingSpeed = 60
my_peds4[1]my_peds_DrivingStyle = Normal
my_peds4[1]my_peds_CombatEngaugeRange = 30
my_peds4[1]my_peds_CanLeaveGuardRange = False
my_peds4[1]my_peds_GuardRange = 1
my_peds4[1]my_peds_VecFallowDist = 5
my_peds4[1]my_peds_seeingRange = 30
my_peds4[1]my_peds_hearingRange = 60
my_peds4[1]my_peds_group_numb = 0
my_peds4[1]my_peds_Combat_Ability = 10
my_peds4[1]my_peds_senario = WORLD_HUMAN_STAND_MOBILE
my_peds4[1]my_peds_can_exit_vehicle = False
my_peds4[1]my_peds_waypoint = 0
my_peds4[1]COMPONENT_FACE_DRAWABLE = 0
my_peds4[1]COMPONENT_FACE_TEXTURE = 0
my_peds4[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[1]COMPONENT_HEAD_TEXTURE = 0
my_peds4[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[1]COMPONENT_HAIR_TEXTURE = 0
my_peds4[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[1]COMPONENT_TORSO_TEXTURE = 0
my_peds4[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[1]COMPONENT_LEGS_TEXTURE = 0
my_peds4[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[1]COMPONENT_HANDS_TEXTURE = 0
my_peds4[1]COMPONENT_FEET_DRAWABLE = 0
my_peds4[1]COMPONENT_FEET_TEXTURE = 0
my_peds4[1]COMPONENT_EYES_DRAWABLE = 0
my_peds4[1]COMPONENT_EYES_TEXTURE = 0
my_peds4[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[1]COMPONENT_TASKS_TEXTURE = 0
my_peds4[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[1]PROP_HATS_INDEX = -1
my_peds4[1]PROP_HATS_TEXTURE = -1
my_peds4[1]PROP_GLASSES_INDEX = -1
my_peds4[1]PROP_GLASSES_TEXTURE = -1
my_peds4[1]PROP_EARS_INDEX = -1
my_peds4[1]PROP_EARS_TEXTURE = -1
my_peds4[2]Model = g_m_y_ballasout_01
my_peds4[2]Model2 = 0x23B88069
my_peds4[2]Positionx = 2128.963
my_peds4[2]Positiony = 4807.154
my_peds4[2]Positionz = 41.1941
my_peds4[2]Heading = 141.0004
my_peds4[2]Task = 13
my_peds4[2]Weapon = Unarmed
my_peds4[2]Group = 3
my_peds4[2]SeatPosition = 0
my_peds4[2]my_peds_variation = Default
my_peds4[2]my_peds_Accuracy = 60
my_peds4[2]my_peds_Health = 1000
my_peds4[2]my_peds_Armour = 100
my_peds4[2]my_peds_Invincible = False
my_peds4[2]my_peds_DrivingSpeed = 60
my_peds4[2]my_peds_DrivingStyle = Normal
my_peds4[2]my_peds_CombatEngaugeRange = 30
my_peds4[2]my_peds_CanLeaveGuardRange = False
my_peds4[2]my_peds_GuardRange = 1
my_peds4[2]my_peds_VecFallowDist = 5
my_peds4[2]my_peds_seeingRange = 30
my_peds4[2]my_peds_hearingRange = 60
my_peds4[2]my_peds_group_numb = 0
my_peds4[2]my_peds_Combat_Ability = 10
my_peds4[2]my_peds_senario = WORLD_HUMAN_COP_IDLES
my_peds4[2]my_peds_can_exit_vehicle = False
my_peds4[2]my_peds_waypoint = 0
my_peds4[2]COMPONENT_FACE_DRAWABLE = 0
my_peds4[2]COMPONENT_FACE_TEXTURE = 0
my_peds4[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[2]COMPONENT_HEAD_TEXTURE = 0
my_peds4[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[2]COMPONENT_HAIR_TEXTURE = 0
my_peds4[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[2]COMPONENT_TORSO_TEXTURE = 0
my_peds4[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[2]COMPONENT_LEGS_TEXTURE = 0
my_peds4[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[2]COMPONENT_HANDS_TEXTURE = 0
my_peds4[2]COMPONENT_FEET_DRAWABLE = 0
my_peds4[2]COMPONENT_FEET_TEXTURE = 0
my_peds4[2]COMPONENT_EYES_DRAWABLE = 0
my_peds4[2]COMPONENT_EYES_TEXTURE = 0
my_peds4[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[2]COMPONENT_TASKS_TEXTURE = 0
my_peds4[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[2]PROP_HATS_INDEX = -1
my_peds4[2]PROP_HATS_TEXTURE = -1
my_peds4[2]PROP_GLASSES_INDEX = -1
my_peds4[2]PROP_GLASSES_TEXTURE = -1
my_peds4[2]PROP_EARS_INDEX = -1
my_peds4[2]PROP_EARS_TEXTURE = -1
my_peds4[3]Model = g_m_y_azteca_01
my_peds4[3]Model2 = 0x68709618
my_peds4[3]Positionx = 2131.556
my_peds4[3]Positiony = 4801.689
my_peds4[3]Positionz = 41.16125
my_peds4[3]Heading = 141.0004
my_peds4[3]Task = 13
my_peds4[3]Weapon = Unarmed
my_peds4[3]Group = 3
my_peds4[3]SeatPosition = 0
my_peds4[3]my_peds_variation = Default
my_peds4[3]my_peds_Accuracy = 60
my_peds4[3]my_peds_Health = 1000
my_peds4[3]my_peds_Armour = 100
my_peds4[3]my_peds_Invincible = False
my_peds4[3]my_peds_DrivingSpeed = 60
my_peds4[3]my_peds_DrivingStyle = Normal
my_peds4[3]my_peds_CombatEngaugeRange = 30
my_peds4[3]my_peds_CanLeaveGuardRange = False
my_peds4[3]my_peds_GuardRange = 1
my_peds4[3]my_peds_VecFallowDist = 5
my_peds4[3]my_peds_seeingRange = 30
my_peds4[3]my_peds_hearingRange = 60
my_peds4[3]my_peds_group_numb = 0
my_peds4[3]my_peds_Combat_Ability = 10
my_peds4[3]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds4[3]my_peds_can_exit_vehicle = False
my_peds4[3]my_peds_waypoint = 0
my_peds4[3]COMPONENT_FACE_DRAWABLE = 0
my_peds4[3]COMPONENT_FACE_TEXTURE = 0
my_peds4[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[3]COMPONENT_HEAD_TEXTURE = 0
my_peds4[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[3]COMPONENT_HAIR_TEXTURE = 0
my_peds4[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[3]COMPONENT_TORSO_TEXTURE = 0
my_peds4[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[3]COMPONENT_LEGS_TEXTURE = 0
my_peds4[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[3]COMPONENT_HANDS_TEXTURE = 0
my_peds4[3]COMPONENT_FEET_DRAWABLE = 0
my_peds4[3]COMPONENT_FEET_TEXTURE = 0
my_peds4[3]COMPONENT_EYES_DRAWABLE = 0
my_peds4[3]COMPONENT_EYES_TEXTURE = 0
my_peds4[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[3]COMPONENT_TASKS_TEXTURE = 0
my_peds4[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[3]PROP_HATS_INDEX = -1
my_peds4[3]PROP_HATS_TEXTURE = -1
my_peds4[3]PROP_GLASSES_INDEX = -1
my_peds4[3]PROP_GLASSES_TEXTURE = -1
my_peds4[3]PROP_EARS_INDEX = -1
my_peds4[3]PROP_EARS_TEXTURE = -1
my_peds4[4]Model = a_f_y_scdressy_01
my_peds4[4]Model2 = 0xF1E823A2
my_peds4[4]Positionx = 1698.36
my_peds4[4]Positiony = 4827.559
my_peds4[4]Positionz = 42.06918
my_peds4[4]Heading = 249.0527
my_peds4[4]Task = 1
my_peds4[4]Weapon = Unarmed
my_peds4[4]Group = 3
my_peds4[4]SeatPosition = 0
my_peds4[4]my_peds_variation = Default
my_peds4[4]my_peds_Accuracy = 60
my_peds4[4]my_peds_Health = 1000
my_peds4[4]my_peds_Armour = 100
my_peds4[4]my_peds_Invincible = False
my_peds4[4]my_peds_DrivingSpeed = 60
my_peds4[4]my_peds_DrivingStyle = Normal
my_peds4[4]my_peds_CombatEngaugeRange = 30
my_peds4[4]my_peds_CanLeaveGuardRange = False
my_peds4[4]my_peds_GuardRange = 3
my_peds4[4]my_peds_VecFallowDist = 5
my_peds4[4]my_peds_seeingRange = 30
my_peds4[4]my_peds_hearingRange = 60
my_peds4[4]my_peds_group_numb = 2
my_peds4[4]my_peds_Combat_Ability = 10
my_peds4[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[4]my_peds_can_exit_vehicle = False
my_peds4[4]my_peds_waypoint = 2
my_peds4[4]COMPONENT_FACE_DRAWABLE = 0
my_peds4[4]COMPONENT_FACE_TEXTURE = 0
my_peds4[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[4]COMPONENT_HEAD_TEXTURE = 0
my_peds4[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[4]COMPONENT_HAIR_TEXTURE = 0
my_peds4[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[4]COMPONENT_TORSO_TEXTURE = 0
my_peds4[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[4]COMPONENT_LEGS_TEXTURE = 0
my_peds4[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[4]COMPONENT_HANDS_TEXTURE = 0
my_peds4[4]COMPONENT_FEET_DRAWABLE = 0
my_peds4[4]COMPONENT_FEET_TEXTURE = 0
my_peds4[4]COMPONENT_EYES_DRAWABLE = 0
my_peds4[4]COMPONENT_EYES_TEXTURE = 0
my_peds4[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[4]COMPONENT_TASKS_TEXTURE = 0
my_peds4[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[4]PROP_HATS_INDEX = -1
my_peds4[4]PROP_HATS_TEXTURE = -1
my_peds4[4]PROP_GLASSES_INDEX = -1
my_peds4[4]PROP_GLASSES_TEXTURE = -1
my_peds4[4]PROP_EARS_INDEX = -1
my_peds4[4]PROP_EARS_TEXTURE = -1
my_peds4[5]Model = a_m_y_epsilon_01
my_peds4[5]Model2 = 0x77D41A3E
my_peds4[5]Positionx = 2075.516
my_peds4[5]Positiony = 5104.942
my_peds4[5]Positionz = 44.47387
my_peds4[5]Heading = 72.23092
my_peds4[5]Task = 13
my_peds4[5]Weapon = Unarmed
my_peds4[5]Group = 3
my_peds4[5]SeatPosition = -1
my_peds4[5]my_peds_variation = Default
my_peds4[5]my_peds_Accuracy = 60
my_peds4[5]my_peds_Health = 1000
my_peds4[5]my_peds_Armour = 0
my_peds4[5]my_peds_Invincible = False
my_peds4[5]my_peds_DrivingSpeed = 60
my_peds4[5]my_peds_DrivingStyle = Normal
my_peds4[5]my_peds_CombatEngaugeRange = 30
my_peds4[5]my_peds_CanLeaveGuardRange = False
my_peds4[5]my_peds_GuardRange = 1
my_peds4[5]my_peds_VecFallowDist = 5
my_peds4[5]my_peds_seeingRange = 30
my_peds4[5]my_peds_hearingRange = 60
my_peds4[5]my_peds_group_numb = 0
my_peds4[5]my_peds_Combat_Ability = 10
my_peds4[5]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[5]my_peds_can_exit_vehicle = False
my_peds4[5]my_peds_waypoint = 0
my_peds4[5]COMPONENT_FACE_DRAWABLE = 0
my_peds4[5]COMPONENT_FACE_TEXTURE = 0
my_peds4[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[5]COMPONENT_HEAD_TEXTURE = 0
my_peds4[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[5]COMPONENT_HAIR_TEXTURE = 0
my_peds4[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[5]COMPONENT_TORSO_TEXTURE = 0
my_peds4[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[5]COMPONENT_LEGS_TEXTURE = 0
my_peds4[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[5]COMPONENT_HANDS_TEXTURE = 0
my_peds4[5]COMPONENT_FEET_DRAWABLE = 0
my_peds4[5]COMPONENT_FEET_TEXTURE = 0
my_peds4[5]COMPONENT_EYES_DRAWABLE = 0
my_peds4[5]COMPONENT_EYES_TEXTURE = 0
my_peds4[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[5]COMPONENT_TASKS_TEXTURE = 0
my_peds4[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[5]PROP_HATS_INDEX = -1
my_peds4[5]PROP_HATS_TEXTURE = -1
my_peds4[5]PROP_GLASSES_INDEX = -1
my_peds4[5]PROP_GLASSES_TEXTURE = -1
my_peds4[5]PROP_EARS_INDEX = -1
my_peds4[5]PROP_EARS_TEXTURE = -1
my_peds4[6]Model = a_c_retriever
my_peds4[6]Model2 = 0x349F33E1
my_peds4[6]Positionx = 2149.805
my_peds4[6]Positiony = 4800.632
my_peds4[6]Positionz = 40.45779
my_peds4[6]Heading = 98.66266
my_peds4[6]Task = 20
my_peds4[6]Weapon = 3854032506
my_peds4[6]Group = 3
my_peds4[6]SeatPosition = -1
my_peds4[6]my_peds_variation = Default
my_peds4[6]my_peds_Accuracy = 60
my_peds4[6]my_peds_Health = 1000
my_peds4[6]my_peds_Armour = 0
my_peds4[6]my_peds_Invincible = False
my_peds4[6]my_peds_DrivingSpeed = 60
my_peds4[6]my_peds_DrivingStyle = Normal
my_peds4[6]my_peds_CombatEngaugeRange = 30
my_peds4[6]my_peds_CanLeaveGuardRange = False
my_peds4[6]my_peds_GuardRange = 1
my_peds4[6]my_peds_VecFallowDist = 5
my_peds4[6]my_peds_seeingRange = 30
my_peds4[6]my_peds_hearingRange = 60
my_peds4[6]my_peds_group_numb = 0
my_peds4[6]my_peds_Combat_Ability = 10
my_peds4[6]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[6]my_peds_can_exit_vehicle = False
my_peds4[6]my_peds_waypoint = 10
my_peds4[6]COMPONENT_FACE_DRAWABLE = 0
my_peds4[6]COMPONENT_FACE_TEXTURE = 0
my_peds4[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[6]COMPONENT_HEAD_TEXTURE = 0
my_peds4[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[6]COMPONENT_HAIR_TEXTURE = 0
my_peds4[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[6]COMPONENT_TORSO_TEXTURE = 0
my_peds4[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[6]COMPONENT_LEGS_TEXTURE = 0
my_peds4[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[6]COMPONENT_HANDS_TEXTURE = 0
my_peds4[6]COMPONENT_FEET_DRAWABLE = 0
my_peds4[6]COMPONENT_FEET_TEXTURE = 0
my_peds4[6]COMPONENT_EYES_DRAWABLE = 0
my_peds4[6]COMPONENT_EYES_TEXTURE = 0
my_peds4[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[6]COMPONENT_TASKS_TEXTURE = 0
my_peds4[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[6]PROP_HATS_INDEX = -1
my_peds4[6]PROP_HATS_TEXTURE = -1
my_peds4[6]PROP_GLASSES_INDEX = -1
my_peds4[6]PROP_GLASSES_TEXTURE = -1
my_peds4[6]PROP_EARS_INDEX = -1
my_peds4[6]PROP_EARS_TEXTURE = -1
my_peds4[7]Model = a_c_retriever
my_peds4[7]Model2 = 0x349F33E1
my_peds4[7]Positionx = 2148.043
my_peds4[7]Positiony = 4799.941
my_peds4[7]Positionz = 40.46822
my_peds4[7]Heading = 95.64767
my_peds4[7]Task = 20
my_peds4[7]Weapon = 3854032506
my_peds4[7]Group = 3
my_peds4[7]SeatPosition = -1
my_peds4[7]my_peds_variation = Random
my_peds4[7]my_peds_Accuracy = 60
my_peds4[7]my_peds_Health = 1000
my_peds4[7]my_peds_Armour = 0
my_peds4[7]my_peds_Invincible = False
my_peds4[7]my_peds_DrivingSpeed = 60
my_peds4[7]my_peds_DrivingStyle = Normal
my_peds4[7]my_peds_CombatEngaugeRange = 30
my_peds4[7]my_peds_CanLeaveGuardRange = False
my_peds4[7]my_peds_GuardRange = 1
my_peds4[7]my_peds_VecFallowDist = 5
my_peds4[7]my_peds_seeingRange = 30
my_peds4[7]my_peds_hearingRange = 60
my_peds4[7]my_peds_group_numb = 0
my_peds4[7]my_peds_Combat_Ability = 10
my_peds4[7]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[7]my_peds_can_exit_vehicle = False
my_peds4[7]my_peds_waypoint = 11
my_peds4[7]COMPONENT_FACE_DRAWABLE = 0
my_peds4[7]COMPONENT_FACE_TEXTURE = 1
my_peds4[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[7]COMPONENT_HEAD_TEXTURE = 0
my_peds4[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[7]COMPONENT_HAIR_TEXTURE = 0
my_peds4[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[7]COMPONENT_TORSO_TEXTURE = 0
my_peds4[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[7]COMPONENT_LEGS_TEXTURE = 0
my_peds4[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[7]COMPONENT_HANDS_TEXTURE = 0
my_peds4[7]COMPONENT_FEET_DRAWABLE = 0
my_peds4[7]COMPONENT_FEET_TEXTURE = 0
my_peds4[7]COMPONENT_EYES_DRAWABLE = 0
my_peds4[7]COMPONENT_EYES_TEXTURE = 0
my_peds4[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[7]COMPONENT_TASKS_TEXTURE = 0
my_peds4[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[7]PROP_HATS_INDEX = -1
my_peds4[7]PROP_HATS_TEXTURE = -1
my_peds4[7]PROP_GLASSES_INDEX = -1
my_peds4[7]PROP_GLASSES_TEXTURE = -1
my_peds4[7]PROP_EARS_INDEX = -1
my_peds4[7]PROP_EARS_TEXTURE = -1
my_peds4[8]Model = a_c_cormorant
my_peds4[8]Model2 = 0x56E29962
my_peds4[8]Positionx = 2127.365
my_peds4[8]Positiony = 4805.692
my_peds4[8]Positionz = 40.18546
my_peds4[8]Heading = 207
my_peds4[8]Task = 1
my_peds4[8]Weapon = 4194021054
my_peds4[8]Group = 3
my_peds4[8]SeatPosition = -1
my_peds4[8]my_peds_variation = Random
my_peds4[8]my_peds_Accuracy = 60
my_peds4[8]my_peds_Health = 1000
my_peds4[8]my_peds_Armour = 0
my_peds4[8]my_peds_Invincible = False
my_peds4[8]my_peds_DrivingSpeed = 60
my_peds4[8]my_peds_DrivingStyle = Normal
my_peds4[8]my_peds_CombatEngaugeRange = 30
my_peds4[8]my_peds_CanLeaveGuardRange = False
my_peds4[8]my_peds_GuardRange = 1
my_peds4[8]my_peds_VecFallowDist = 5
my_peds4[8]my_peds_seeingRange = 30
my_peds4[8]my_peds_hearingRange = 60
my_peds4[8]my_peds_group_numb = 0
my_peds4[8]my_peds_Combat_Ability = 10
my_peds4[8]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[8]my_peds_can_exit_vehicle = False
my_peds4[8]my_peds_waypoint = 0
my_peds4[8]COMPONENT_FACE_DRAWABLE = 0
my_peds4[8]COMPONENT_FACE_TEXTURE = 0
my_peds4[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[8]COMPONENT_HEAD_TEXTURE = 0
my_peds4[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[8]COMPONENT_HAIR_TEXTURE = 0
my_peds4[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[8]COMPONENT_TORSO_TEXTURE = 0
my_peds4[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[8]COMPONENT_LEGS_TEXTURE = 0
my_peds4[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[8]COMPONENT_HANDS_TEXTURE = 0
my_peds4[8]COMPONENT_FEET_DRAWABLE = 0
my_peds4[8]COMPONENT_FEET_TEXTURE = 0
my_peds4[8]COMPONENT_EYES_DRAWABLE = 0
my_peds4[8]COMPONENT_EYES_TEXTURE = 0
my_peds4[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[8]COMPONENT_TASKS_TEXTURE = 0
my_peds4[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[8]PROP_HATS_INDEX = -1
my_peds4[8]PROP_HATS_TEXTURE = -1
my_peds4[8]PROP_GLASSES_INDEX = -1
my_peds4[8]PROP_GLASSES_TEXTURE = -1
my_peds4[8]PROP_EARS_INDEX = -1
my_peds4[8]PROP_EARS_TEXTURE = -1
my_peds4[9]Model = a_c_cormorant
my_peds4[9]Model2 = 0x56E29962
my_peds4[9]Positionx = 2127.027
my_peds4[9]Positiony = 4804.561
my_peds4[9]Positionz = 40.12611
my_peds4[9]Heading = 267
my_peds4[9]Task = 1
my_peds4[9]Weapon = 4194021054
my_peds4[9]Group = 3
my_peds4[9]SeatPosition = -1
my_peds4[9]my_peds_variation = Random
my_peds4[9]my_peds_Accuracy = 60
my_peds4[9]my_peds_Health = 1000
my_peds4[9]my_peds_Armour = 0
my_peds4[9]my_peds_Invincible = False
my_peds4[9]my_peds_DrivingSpeed = 60
my_peds4[9]my_peds_DrivingStyle = Normal
my_peds4[9]my_peds_CombatEngaugeRange = 30
my_peds4[9]my_peds_CanLeaveGuardRange = False
my_peds4[9]my_peds_GuardRange = 1
my_peds4[9]my_peds_VecFallowDist = 5
my_peds4[9]my_peds_seeingRange = 30
my_peds4[9]my_peds_hearingRange = 60
my_peds4[9]my_peds_group_numb = 0
my_peds4[9]my_peds_Combat_Ability = 10
my_peds4[9]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[9]my_peds_can_exit_vehicle = False
my_peds4[9]my_peds_waypoint = 0
my_peds4[9]COMPONENT_FACE_DRAWABLE = 0
my_peds4[9]COMPONENT_FACE_TEXTURE = 0
my_peds4[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[9]COMPONENT_HEAD_TEXTURE = 0
my_peds4[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[9]COMPONENT_HAIR_TEXTURE = 0
my_peds4[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[9]COMPONENT_TORSO_TEXTURE = 0
my_peds4[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[9]COMPONENT_LEGS_TEXTURE = 0
my_peds4[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[9]COMPONENT_HANDS_TEXTURE = 0
my_peds4[9]COMPONENT_FEET_DRAWABLE = 0
my_peds4[9]COMPONENT_FEET_TEXTURE = 0
my_peds4[9]COMPONENT_EYES_DRAWABLE = 0
my_peds4[9]COMPONENT_EYES_TEXTURE = 0
my_peds4[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[9]COMPONENT_TASKS_TEXTURE = 0
my_peds4[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[9]PROP_HATS_INDEX = -1
my_peds4[9]PROP_HATS_TEXTURE = -1
my_peds4[9]PROP_GLASSES_INDEX = -1
my_peds4[9]PROP_GLASSES_TEXTURE = -1
my_peds4[9]PROP_EARS_INDEX = -1
my_peds4[9]PROP_EARS_TEXTURE = -1
my_peds4[10]Model = a_c_cormorant
my_peds4[10]Model2 = 0x56E29962
my_peds4[10]Positionx = 2127.597
my_peds4[10]Positiony = 4806.824
my_peds4[10]Positionz = 40.19984
my_peds4[10]Heading = 171
my_peds4[10]Task = 1
my_peds4[10]Weapon = 4194021054
my_peds4[10]Group = 3
my_peds4[10]SeatPosition = -1
my_peds4[10]my_peds_variation = Random
my_peds4[10]my_peds_Accuracy = 60
my_peds4[10]my_peds_Health = 1000
my_peds4[10]my_peds_Armour = 0
my_peds4[10]my_peds_Invincible = False
my_peds4[10]my_peds_DrivingSpeed = 60
my_peds4[10]my_peds_DrivingStyle = Normal
my_peds4[10]my_peds_CombatEngaugeRange = 30
my_peds4[10]my_peds_CanLeaveGuardRange = False
my_peds4[10]my_peds_GuardRange = 1
my_peds4[10]my_peds_VecFallowDist = 5
my_peds4[10]my_peds_seeingRange = 30
my_peds4[10]my_peds_hearingRange = 60
my_peds4[10]my_peds_group_numb = 0
my_peds4[10]my_peds_Combat_Ability = 10
my_peds4[10]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[10]my_peds_can_exit_vehicle = False
my_peds4[10]my_peds_waypoint = 0
my_peds4[10]COMPONENT_FACE_DRAWABLE = 0
my_peds4[10]COMPONENT_FACE_TEXTURE = 0
my_peds4[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[10]COMPONENT_HEAD_TEXTURE = 0
my_peds4[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[10]COMPONENT_HAIR_TEXTURE = 0
my_peds4[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[10]COMPONENT_TORSO_TEXTURE = 0
my_peds4[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[10]COMPONENT_LEGS_TEXTURE = 0
my_peds4[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[10]COMPONENT_HANDS_TEXTURE = 0
my_peds4[10]COMPONENT_FEET_DRAWABLE = 0
my_peds4[10]COMPONENT_FEET_TEXTURE = 0
my_peds4[10]COMPONENT_EYES_DRAWABLE = 0
my_peds4[10]COMPONENT_EYES_TEXTURE = 0
my_peds4[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[10]COMPONENT_TASKS_TEXTURE = 0
my_peds4[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[10]PROP_HATS_INDEX = -1
my_peds4[10]PROP_HATS_TEXTURE = -1
my_peds4[10]PROP_GLASSES_INDEX = -1
my_peds4[10]PROP_GLASSES_TEXTURE = -1
my_peds4[10]PROP_EARS_INDEX = -1
my_peds4[10]PROP_EARS_TEXTURE = -1
my_peds4[11]Model = a_c_hen
my_peds4[11]Model2 = 0x6AF51FAF
my_peds4[11]Positionx = 2126.325
my_peds4[11]Positiony = 4805.441
my_peds4[11]Positionz = 40.44756
my_peds4[11]Heading = 222
my_peds4[11]Task = 1
my_peds4[11]Weapon = 955837630
my_peds4[11]Group = 3
my_peds4[11]SeatPosition = -1
my_peds4[11]my_peds_variation = Random
my_peds4[11]my_peds_Accuracy = 60
my_peds4[11]my_peds_Health = 1000
my_peds4[11]my_peds_Armour = 0
my_peds4[11]my_peds_Invincible = False
my_peds4[11]my_peds_DrivingSpeed = 60
my_peds4[11]my_peds_DrivingStyle = Normal
my_peds4[11]my_peds_CombatEngaugeRange = 30
my_peds4[11]my_peds_CanLeaveGuardRange = False
my_peds4[11]my_peds_GuardRange = 1
my_peds4[11]my_peds_VecFallowDist = 5
my_peds4[11]my_peds_seeingRange = 30
my_peds4[11]my_peds_hearingRange = 60
my_peds4[11]my_peds_group_numb = 0
my_peds4[11]my_peds_Combat_Ability = 10
my_peds4[11]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[11]my_peds_can_exit_vehicle = False
my_peds4[11]my_peds_waypoint = 0
my_peds4[11]COMPONENT_FACE_DRAWABLE = 0
my_peds4[11]COMPONENT_FACE_TEXTURE = 0
my_peds4[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[11]COMPONENT_HEAD_TEXTURE = 0
my_peds4[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[11]COMPONENT_HAIR_TEXTURE = 0
my_peds4[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[11]COMPONENT_TORSO_TEXTURE = 0
my_peds4[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[11]COMPONENT_LEGS_TEXTURE = 0
my_peds4[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[11]COMPONENT_HANDS_TEXTURE = 0
my_peds4[11]COMPONENT_FEET_DRAWABLE = 0
my_peds4[11]COMPONENT_FEET_TEXTURE = 0
my_peds4[11]COMPONENT_EYES_DRAWABLE = 0
my_peds4[11]COMPONENT_EYES_TEXTURE = 0
my_peds4[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[11]COMPONENT_TASKS_TEXTURE = 0
my_peds4[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[11]PROP_HATS_INDEX = -1
my_peds4[11]PROP_HATS_TEXTURE = -1
my_peds4[11]PROP_GLASSES_INDEX = -1
my_peds4[11]PROP_GLASSES_TEXTURE = -1
my_peds4[11]PROP_EARS_INDEX = -1
my_peds4[11]PROP_EARS_TEXTURE = -1